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Author 3D props vs. "Real" props

Joined: Jul 14, 2001
Posted: May 25, 2003 3:04 AM

sg1star: Spell check, friend...spell check.

Vinz_Clortho: Ignorance? It's great to see that you convieniently left out the part of my post where I stated that 3D models require talent. See, that's an example of true ignorance, sir. I'm agreeing with you, mostly. I do a bit of 3D modeling. I'm no expert but I've done enough of it to know what does into it, and the level of difficulty, etc. (It's Rhino, not Rhyno..); the point of my arguement was that I don't think 3d models count as props. I've been making real, actual Ghostbuster props since 1996. They take a mind-numbing (you should be familiar with this feeling) amount of time, talent and patience. This is the key part of what I have to say, so pay attention: SO DO 3D MODELS. However (still paying attention?), do 3D models count as props? If you want to think so, fine, but I disagree wholeheartedly. And that's all I have to say on the matter - as though I'm going to cause some sort of a change anyhow...Whatever.
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Joined: Aug 01, 2001
Posted: May 25, 2003 3:33 AM

lol, i think some of you guys need to remember the definition of a prop....most of what you guys build are PROP REPLICAS, not props.

with that being said, i think the 3D models rock!


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Joined: Jul 14, 2001
Posted: May 25, 2003 9:29 AM

i dont like to take my time spelling, excpsialy when i have ppl like eric.....

besides, me and spelling dont get along, my skills lies in prop building and 3d art...and almost all comptuer stuff....which a side note for anyone keeping track of my batmobile project (real full scale replica) ive hit a snag, i excpet it to take me a good 5 to 7 days to get bacc on track

and on a side note, everone gonna think what they want no matter what, the only reason while were all posting is cuz we all have way to much free time on are hands, excpialy me,.....u know u have to much free time when u start building the batmobile.


only stargate teams travel and remember the First Rule - I'm always right... and the Second Rule - If in doubt, refer to the first rule.
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Joined: Jan 02, 2003
Posted: May 25, 2003 11:33 AM

do 3D models count as props? If you want to think so, fine, but I disagree wholeheartedly.

Pal, wake up, no one said they were 'props.'


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(kidding of course..)

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Joined: Jul 16, 2001
Posted: May 25, 2003 1:24 PM

We have nowhere else to display our 3d skills, so putting them in the "props" is our only alternative.

Please rate the CGB site, and tell which one you were at.
I wanna eat your brains!
Please Rate my props.
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Joined: Mar 13, 2003
Posted: Jun 25, 2003 11:31 PM

First, I just wanna say Sg1...daymn. I love those Ecto-1s ya did. (However, you got her riding a bit too low, but that's okay!)

Second, I think Mellie was on the right track with the separate 3-D Prop section. I'm a penciler, and it's a lot easier to draw up a pack than build one. I no longer have the funds with which to do so, making my only pack my only pack. However, to demean anything is entirely wrong and pig headed.

Think of this: items used in movies are called props, right? Those are the objects other than the actors. Okay, now let's examine computer animated movies like Final Fantasy. In a 3-D world, those props were props by the earlier mentioned standards, were they not?

Segregation shouldn't be an issue because we don't all have the skill, money or time to build "real" props. So, if someone chooses to make their own through other skills available to them, I say you should support them and take it for what it is, not what it's not.


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Joined: Jul 15, 2001
Posted: Jul 01, 2003 7:36 PM

They count as props.. but there are lots of pictures of stuff in the prop section that are not props. Look at my 3d pack here:

Bad ratings? Yep.



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